package labox.innovation.gameserver.model;

/**
 * This class ...
 *
 * @version $Revision: 1.2.4.1 $ $Date: 2005/03/27 15:29:32 $
 */
public final class FuzeTeleportLocation {
	
	private int _teleId;
	
	private int _sceneId;

	private int _locX;

	private int _locY;

	private int _price;

	/**
	 * @param id
	 */
	public void setTeleId(int id) {
		_teleId = id;
	}
	
	/**
	 * @param sceneid
	 */
	public void setSceneId(int id) {
		_sceneId = id;
	}

	/**
	 * @param locX
	 */
	public void setLocX(int locX) {
		_locX = locX;
	}

	/**
	 * @param locY
	 */
	public void setLocY(int locY) {
		_locY = locY;
	}

	/**
	 * @param price
	 */
	public void setPrice(int price) {
		_price = price;
	}

	/**
	 * @return
	 */
	public int getTeleId() {
		return _teleId;
	}

	/**
	 * @return
	 */
	public int getLocX() {
		return _locX;
	}

	/**
	 * @return
	 */
	public int getLocY() {
		return _locY;
	}

	/**
	 * @return
	 */
	public int getPrice() {
		return _price;
	}
	
	/**
	 * @return
	 */
	public int getSceneId() {
		return _sceneId;
	}
}
